Posted by 6 years ago.
Hexagon grid mat rpg.
They were more than happy to oblige for a small design fee and for less than 35 00 i now have the hexagon battlegrid currently speeding its way to me.
It is flexible so you can roll it up between sessions for easy storage and flattens down just as easy.
In the cube coordinate system each hexagon is a cube in 3d space.
In a square grid manhattan distances are abs dx abs dy.
Hexagon based games whether traditional board games or computer based provide more strategic and tactical game play when compared to simple square based games like the checkers game board.
Never used hexagon maps in game play before.
It has a square grid on one side and a hex grid on the other so which ever form of tactical combat you prefer you are covered.
We define the hexagon by its radius r and find some other parameters based on it such as w width s side and h height.
Adjacent hexagons are distance 1 apart in the hex grid but distance 2 apart in the cube grid.
This makes distances simple.
Now let s examine the hexagonal grid itself.
The hexagon has six sides which allows movement in six directions instead of four.
I ve never seen an rpg as dedicated to making exploration fun as ultraviolet grasslands.
This is a really good grid map for table top role playing games.
Hexagonal grid properties let s examine the geometric properties of a hexagon and define some constants.
In a cube grid manhattan distances are abs dx abs dy abs dz.